š® New Input System

Our new input system gives you unparalleled flexibility and smarter defaults, so you can play the way you wantāon any device, across any platform:
- Full Core Input Mapping ā Access and map every input the core exposes.
- Virtual Input Device SelectionĀ ā Choose the virtual input devices connected to the core's ports.

- Global, Platform & Game Overrides ā Set your control scheme once, then customize it per console or fine-tune it for a specific game.

- Per-Player Gamepad Assignment ā Choose which physical controller each player uses, ideal for local multiplayer.

- Port Remapping ā Remap players to any controller port (e.g., Player 1 on Port 2)

- Rumble Support ā Feel in-game feedback with supported controllers and cores.
- Analog Input Support ā Use analog sticks on your controllerāor analog-style controls via touchscreenāfor games that support it.
- New Hotkeys & Modifiers ā Set up hotkeys with optional modifier support, so you can reuse buttons on your gamepad to active hotkey actions
- Local MultiplayerĀ ā Connect 2 controllers or a keyboard and a controller to Ā play local multiplayer
š Powered by RetroPad
We use the RetroPad abstraction, so you only need to map your controller once. From NES to PS1, your inputs are automatically translated into console-accurate controlsāno extra setup needed.